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Yu-Gi-Oh GX: The Beginning of Destiny

PlayStation2 » Fantasy Strategy » Konami

User Review: review this item | see game reviews
Date Released: Jan 8, 2008

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Description

Continuing its tradition of events, the Duel Academy has decided to hold a "Tag Duel Tournament" this year. All the students are running about trying to find the right Tag Partner to ensure they'll win! You take on the role of a transfer student who has just joined in the midst of all the excitement. Players must duel the best duelists in Duel Academy, building trust and friendship in order to find the right partner for the "Tag Duel Tournament". In this tournament, whether or not you will find true friendship and "unity" depends on their compatibility with your partner and your dueling spirit.

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User Review
 

Two out of three.

This game is fun, espicaly for yu-gi-oh GX fans. You get to be friends with your fav chariters and duel with or aginst them. You also get to make your on deck. The only thing I see wrong with it is that there are few story events in the game.
 

A rehash of a so-so game

I have to admit, when Yu-Gi-Oh! GX: The Beginning of Destiny for the PS2 arrived at my home office; I was didn't have a clue what to think. Not only am I completely unfamiliar with the Yu-Gi-Oh franchise but generally, other than Texas Hold-Em' Poker, I don't care much for card-based video games. Although The Beginning of Destiny is unlike any card-based game I have played before the game suffers on so many levels. I guess you could say I am still waiting for that card-based video game to come along and knock my socks off. In terms of the visuals, Yu-Gi-Oh! GX: The Beginning of Destiny is a bit of a disappointment. I had to check the box a few times to make sure it was not an original PSone game. Granted The Beginning of Destiny is essentially a card game so I was not expecting much in the way of style, presentation and visuals. Nevertheless, at this stage in the game, and this long into the life of the PS2, the game's visuals are quite unacceptable. The Beginning of Destiny doesn't even come close to pushing the limits of the PS2, so it does not surprise me that the developers didn't even think about putting this game on a next-generation console.
First off, the characters look terrible. From a distance you can't even tell if you are looking at a male or female character. Furthermore, the characters display no emotion and are quite bland. You would think that given the title is based on Japanese anime that we would see some colourful, vibrant and exiting characters. Sadly this is not the case. Simply put, the characters look unfinished and rushed. My second gripe is that the cut-scenes are lacklustre and repetitive. You are essentially thrown into these scenes with the same old characters playing the same old card game and this is repetitive and sloppy. Generally speaking, I expect cut-scenes to look better than the actual in-game visuals but I think it may be the reverse in this case. Finally, the actual card game in The Beginning of Destiny looks decent but there is nothing visually inspiring about the graphics. Having seen some screen shots of previous Yu-Gi-Oh games I don't see much of a difference with this installment. Overall, I just felt so much more effort and time could have spent making this a better looking game. Perhaps it might have actually made the game more appealing than it turned out. The sound in Yu-Gi-Oh! GX: The Beginning of Destiny doesn't fair much better than the visuals. The repetitive music becomes incredibly painful after awhile as it just seems to loop over and over again. As I played I really did wish that I could listen to my own tunes instead of the lame jazzy beats you get in The Beginning of Destiny. Unfortunately, the PS2 or PS3 does not have this ability. Another concern is the overall lack of in-game voice acting. Instead the characters move their mouths and nothing comes out. It really makes the game come across as a budget title in my opinion. As for rest of the sound effects, it all seems forgettable. In fact, I can't even remember if I heard any or not. It's that forgettable. For those of you who do not know, Yu-Gi-Oh is a card game which is also a popular Japanese anime. Created by Kazuki Takahashi, Yu-Gi-Oh is complex card game wherein each player uses cards in order to defeat one another. It's also been referred to as `Monster Dual'. When I say the game is complex that is probably an understatement as I am simply unable to describe all the `ins and outs' of Yu-Gi-Oh in one review. Although Yu-Gi-Oh is not for everyone the game has a huge following and obviously a big enough following to warrant a video game franchise. Yu-Gi-Oh! GX: The Beginning of Destiny features a story mode where you play a student who has recently arrived at the Dual Academy. A big Yu-Gi-Oh competition is looming and you need to befriend another student so you can compete in the competition. As such, you begin a journey of sorts to earn the trust of your peers and ultimately find a partner for the competition. The majority of your time is spent doing what regular college students do such as studying, socializing, etc. During these times you basically interact with each student you meet and try to earn their trust. The game features quite a few characters (approximately 50) but you will only regularly interact with the main characters in the game. These main characters are the same main characters you see in the Yu-Gi-Oh! anime series. Eventually you end up selecting one of the main characters for the competition. As you progress through the game, it tracks your progress with each character and items such as trust and skill are tracked with each character you encounter. The single experience in The Beginning of Destiny is an open concept sim-game of sorts which had the potential to be very intriguing but it ends up falling flat more often than not. For instance, making friends and building trust doesn't take much effort as the AI essentially spoon feeds the topic you are supposed to discuss. Before you get into any conversation with another student they will basically give you a strong hint as to what they want to discuss. Unless you can't read you will figure this out pretty quickly. When you approach a character you generally have four different topics to discuss: Duels, Hobbies, The Academy and Rumours. Granted the AI can be unpredictable at times, however for the most part building relationships and increasing your stats takes no effort. At the end of the day I just didn't find this aspect of the game incredibly challenging. The single player mode certainly adds some spice the game; however the backbone of the franchise has always been the card game itself. Having never played Yu-Gi-Oh before I certainly struggled at times but fortunately there is an abundance of tips and tutorials scattered about during the game. You just have to go to class to learn the 'ins and outs'. For myself, the card game did not convert me into a Yu-Gi-Oh fanatic; however I can certainly see the appeal. There is no doubt the addiction factor is high in this game. There is a mode in the game where you can essentially by-pass the story mode and play a quick game with a buddy. Unfortunately that buddy has to be playing on the same console. Yu-Gi-Oh! GX: The Beginning of Destiny does not feature online gameplay. This is not all that surprising considering this is a 'last-gen' title however some online play would have been a bonus here. Unless you are die-hard Yu-Gi-Oh fanatic with lots of experience with the game or franchise, Yu-Gi-Oh! GX: The Beginning of Destiny likely won't captivate you on any level. The visuals are less than stellar and the sound is equally un-impressive. While the card duel games can be enjoyable, the single player experience will not be enough to keep you coming back.
 

Great

This is, actually, my sister's game. I bought it for her for Christmas. She loves it, can't stop playing it. I, surprisingly, hate the show and everything about the genre, in general. I know the songs, now, and people's names, whether I want to or not. She absolutely loves this game, and can't put it down. She says it's better than all the other Yu Gi Oh games, and she's played them all, on all platforms. Basically, it's addicting and fun.
 

yes

if u like yu-gi-oh like i do u will love this game it is awsome u buy sandwiches to give to others to get friends if u get plainsandwintches u get a free card. battle to get money to buy cards go point to point on island to battle and talk and give to others.
 

Better than I thought!

I don't play PSP games so I have no idea what the other yugioh games were like so this review don't apply to tag force. However I will compare to Duelist of the Rose and Forgotten Memories which are both played on Playstation 2. I felt that Capsule Monster Colisum were too different to be compared to other Yugioh PS2 games because of its limited monster pieces and single direction storylines. It have been a while since Duelist of the Rose came out so it was exciting to see that a new Yugioh game finally comes out for PS2. Compare to PS1: Forgotten Memories, there are very little wasted monsters when you go for a ransom amount of cards as the rules for getting points to get stars were very frustrated and you often get gluts of weak monsters while builting the numbers of stars to buy stronger monsters. Some of the cards have very different functions when you had played Duelist of the Rose for a while so it can be confusing at first while playing The Beginning of Destiny. For a examples - The Duelist of the Rose have Rigras Leever as a Immoral Card - immune to Crush Virus. Rigras Leever was important for me in the game as it cause both me and the other Duelist to discard all cards when flipped up - after I made sure there were only worthless cards in my hand. In The Beginning of Destiny Rigras Leever changed functions a big deal. Now the card can't be flipped at the first play and its type is Plant/Effects and only removes 1 card from each player with each player choosing the card to discard so the useful of Rigras Leever decline for me in this game while other monsters previously worthless for me in Duelist of the Rose became more valuable in their uses.
Compare to Duelist of The Rose which plays only one on one, you play tag force, which can be both a blessing and a curse. The fun is picking the right teammate (you have to duel that person first in story mode - win or lose it doesn't matter the person will appear in free mode) and let the teammate shore up your weakness. The curse is that the teammate may make very stupid mistakes that have you cursing at the tv like for some reason the computer teammate loves to putting a weak monster that was on defense changed to attack mode and see more lp drained away when the opposite team attack that monster.
Star ranking is far very important in The Beginning of Destiny compare to Duelist of the Rose. In Duelist of Rose you can auto play Blue Eye White Dragon from the first play since there is no restriction on summoning it. In THe Beginning of Destiny which gets more complex later on - I will just explain the simple point - If you summon a monster on the first play, the card must have up to four stars on it - Blue Eye White Dragon can't be summoned in the first play it have more than four stars - instead you have to wait for two four stsrs or less to be played out first on your side of the field - on the third play of the game, the monsters are tributed (meaning they're out of the playing and in the graveyard) to summon Blue Eye White Dragon. There are monsters that can be summoned by only one monster tributed and other must require specific conditions to be able to be summoned.

There are much more to explain but I would rather let other people add more reviews.
Otherwise the game, Yu Gi oh GX THe Beginning of Destiny is intresting and kept me busy - already in two weeks of play I have 600 different types of cards and it's not even the weekend of the first week at Duel Academy - use free games often to build up dp (or gil, money) to buy more cards.
There are a few negative points to this game - For some odd reason some cards appear in your hands much more often - I believe that the game don't deal cards at random but are biased toward certain cards. The second and the most frustrated aspect of the game for me is you can't change a decision you made like putting the monster in defense mode when you want it in attack mode - it's easy to press a button by mistake and this is way before battle mode.

Additional info for Yu-Gi-Oh GX: The Beginning of Destiny

Features:

Based on the top-rated Yu-Gi-Oh! GX series from Cartoon Network

Includes over 2400 cards which allow for new decks and duel strategies

Duel characters that only appear in GX Tag Force 2 PSP

Connect to GX Tag Force 2 (PSP) to obtain more cards

Each game includes three exclusive trading cards