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Sid Meier's Civilization V Special Edition

Linux Games » Real Time Strategy » 2K Games

User Review: review this item | see game reviews
Date Released: Sep 21, 2010

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Sid Meier's Civilization V is the fifth offering in the multi-award winning Civilization turn-based PC strategy game series. As with earlier installments in the series, Civilization V features the famous "just one more turn" addictive gameplay that has made it one of the greatest game series of all time. In addition to this it also features improved diplomacy, unprecedented modding tools and functionality, new ranged combat over a hex oriented board rather than squares, an in-game community hub facilitating improved online play and more. This collectable Special Edition also contains exclusive content and items. See the complete contents list below.

Sid Meier's Civilization V game logo

A Legendary Franchise Reborn

With over nine million units sold worldwide, and unprecedented critical acclaim from fans and press around the world, Sid Meier's Civilization is recognized as one of the greatest strategy franchises of all-time. Now, Firaxis Games will take this incredibly fun and addictive strategy game to unprecedented heights by adding new ways to play and win; new tools to manage and expand your civilization; extensive modding capabilities; and intensely competitive multiplayer options. Civilization V comes to life in a beautifully detailed, living world that will elevate the gameplay experience to a whole new level making it a must-have for gamers around the globe. In Civilization V, players strive to become Ruler of the World by establishing and leading a civilization from the dawn of man into the space age, waging war, conducting diplomacy, discovering new technologies, going head-to-head with some of history's greatest leaders and building the most powerful empire the world has ever known.

George Washington, leader of the American faction in Sid Meier's Civilization V
18 civilizations to choose from.
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Ranged fire from behind enemy lines in Sid Meier's Civilization V
Now fire from behind enemy lines.
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New hex oriented area sections in Sid Meier's Civilization V
New hex oriented expansion tiles.
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Large scale battle in Sid Meier's Civilization V
Diplomacy and large-scale battles.
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In-game advice council from Sid Meier's Civilization V
Familiar deep advice system.
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Playable Civilizations

Civilization V features 18 playable civilizations chosen from every corner of the globe and from pivotal points in history. Each of these features a charismatic and historic leader who speaks in his/her native tongue, while their forces possess special abilities and units. The culture of each civilization will evolve, with players unlocking and adopting social policies over time, which bring benefits and improvements appropriate to the stage of civilization achieved to that point. Playable civilizations include:

  • America
  • Arabia
  • Aztec
  • China
  • Egypt
  • England
  • France
  • Germany
  • Greece
  • India
  • Iroquois
  • Japan
  • Ottoman
  • Persia
  • Rome
  • Russia
  • Siam
  • Songhai

Sid Meier's Civilization V Special Edition Includes

  • Sid Meier's Civilization V game disc
  • 5 metal figurines based on units from Civilization V, manufactured by Reaper Miniatures
  • 2-disc CD soundtrack of game score selections
  • DVD "Behind-the-Scenes at Firaxis on Civilization V"
  • 176-page hardcover art book

Key Game Features

  • Believable World - More than just a strategy game -- the expanded visuals and immersive audio invite would-be kings to take up the reigns of power and forge a mighty empire. Civilization V offers a limitless variety of vast, realistic and diverse landscapes for players to explore, battle over and claim as their own.
  • Inviting Presentation - An intuitive interface eases both new players and Civ veterans into the game. Guided by a set of trusted advisors who will explain game functionality and provide counsel for significant decisions, even first-time players will be confident in the choices they make.
  • Huge Battles - Combat is more exciting and engaging than ever before. Wars between empires feel massive with armies spreading across the landscape. The addition of ranged bombardment allows players to fire weapons from behind the front lines, challenging players to develop clever new strategies to guarantee victory on the battlefield.
  • Live History - Write your own epic story each time you play. Choose one of eighteen historical civilizations to lead from the stone-age to the space age on your quest to build the world's most powerful empire.
  • Improved Diplomacy - Negotiate with some of history's most cunning rulers, each with a well-crafted plan for victory. Successful diplomacy will depend on players carefully managing relationships with other leaders, trading items and land, plying them with gold, and deciding if they are friend or foe. City States will present a new diplomatic battleground on which the major powers of the world will vie for supremacy.
  • In-Game Community Hub - Compete with Civ players from all over the globe via the Internet, offering endless ways to rule the world. The game itself now serves as the hub of community activity, featuring the ability to share scenarios, compare scores, brag about achievements and visit one of the thriving Civ fansites without leaving the game. It's now easier than ever for players to become involved in the global Civ Community.
  • Modability - With unprecedented modding tools, players will have unlimited options for modifying Civilization V any way they like.
  • New Hex-Oriented Play Spaces - New play area orientation into hex spaces, rather than traditional squares, offers new challenges in game area exploration and expansion.

System Requirements

Minimum: Recommended:
OS: Windows XP SP3/ Windows Vista SP2/ Windows 7 Windows Vista SP2/ Windows 7
Processor: Intel Core 2 Duo 1.8 GHz or AMD Athlon X2 64 2.0 GHz 1.8 GHz Quad Core CPU
Disc Drive: Required for disc-based installation
Hard Drive: 8 GB or more
Video Card: 256 MB ATI HD2600 XT or better, 256 MB nVidia 7900 GS or better, or Core i3 or better integrated graphics 512 MB ATI 4800 series or better, 512 MB nVidia 9800 series or better
Sound Card: DirectX 9.0c-compatible sound card
DirectX: DirectX version 9.0c DirectX version 11

Other Requirements
Initial installation requires one-time Internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Microsoft Visual C++2008 Runtime Libraries and Microsoft DirectX.

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User Review


The working relationship between a game designer and his publisher is never a simple one. So I would not know where exactly to place the blame, Sid Meyer or 2K GAMES. But in the end, it does not matter. Because it is simply sad to see a great gaming franchise came to this.

A great number of major features of this beloved series have been simply removed. A fellow gamer called this "Civilization For Dummies" and he is absolutely right.
There is no trading maps or technologies. There is no claiming resources outside your borders by building a colony. There is no need for transport ships as units apparently are now all..amphibious (and they need 15-20 turns to cross an ocean!). There are no city-growth milestone requirements (granary, aqueduct, refrigeration). There is no culturally conquering an enemy city (detonating a "culture bomb" by consuming a Great Artist will only get you extra territory tiles but no cities). There are no spies nor health/pollution balance. And there are no armies (please read on).

Someone please tell me what was so wrong with armies that had to be yanked out? Napoleon almost conquered Europe with one army. Germany almost conquered the eastern hemisphere with three and the US still holds a two-and-a-half armies doctrine. How can a turn-based game be called Civilization unless one can emulate, well, a real civilization? Building an army, seasoning it on minor conflicts and then going for the enemy's capital was one of the most fun parts of any Civilization game. Why Sid, why?

Movement should be hindered by rough terrain. Units that have 3 or 4 moves on the plains should not be expected to do more than 1 or 2 on a mountain, right? Well, no. Mountains seem to be those magical places no unit can climb or pass through (not even ...helicopters of jet fighters!). And I cannot see how this makes for more complicated strategic decisions than timing your movements, claiming the high ground and having a bonus for elevated artillery?

A major issue for me, this was what really ruined the game. For some unfathomable reason units cannot be stacked. A worker can coexist with a military unit but that's it. Artillery and shock-cavalry are very vulnerable to attacks and (with the new hexagon layout) one would need ...six defensive units to protect a single artillery battery.
As a result, units keep getting on each other's way (especially when ordered to move for distances that require more than a turn), they refuse to even pass through friendly units (!) and the "tactical" considerations that result from this are trivial. And whenever besieging an enemy city, one has to endlessly maneuver his units around it (while exposed to its bombardment) whereas wounded units are never easy to withdraw.
You cannot even garrison more than a single unit within a city. Not that it would make a difference, since the garrisoned unit is not automatically awaken to fight back when the city is under attack(!), the city is left to defend itself.

The economy is nose-diving into the red and you want to reduce the percentage going into research for a while to avoid having units of yours deleted one by one? The fickle people of your civilization are unhappy and you want to placate them by increasing their entertainment allocation? You have discovered conscription and you want to upgrade all your musketeers into recruits? Well, TOUGH LUCK! There is not central command screen to do so. Only advisers that you have to thank for annoying you.
You have zero control of both your cities resource distribution and your national economy. And units have to be hunted down and upgraded one by one.
Speaking of the economy, when are going to see a Civilization game where one can run and manage a national debt?

The game does look new and polished and the units are well designed but not cutting edge and not without a steep hardware price. If you expect anything comparable to STARCRAFT II crispiness you will be disappointed - at my 1280x1024 resolution it is not easy to discern roads from railroads.
The system I am running my copy was top of the line about a year ago and still I had to tweak the video settings with a mix of high and medium to get it running. Even then, whenever I scroll to a different location of the map, I can see the image fleshing out, just like zooming in a Google-Earth map.
So one can only wonder: why should one need a...Cray to run a Civilization game at full?

The game requires OnLine Activation (and rumored perpetual reactivation every few days) and has to be tied to a STEAM account. Effectively this means that the game is a piece of rentware the buyer never really owns and yet it is sold at full price. I realize that to some people this may not be a serious issue so, in case you are wondering, I deducted a single star from my overall rating of the game because of its DRM scheme. To every other gamer however, you can now make an informed decision.

This was a major disappointment. I never though I'd say this but I while playing the latest Civilization game I caught myself wondering if they would ever make...CALL TO POWER III.

New gamers, steer clear of this mess, this is NOT what a Civilization game plays like.
Seasoned gamers, we know better than to call this a Civilization game.

Sorry Sid, EPIC FAIL.

Good stuff

I love this game, it is very addicting. I find it to be even better than Civ IV, being able to Steam it everywhere is awesome too. The figurines and crap are actually kinda stupid, just get the game and the expansion packs and DO WORK!

Awesome Game & Limited Edition

If you loved all previous CIV games, the limited edition is a no-brainer. I am also a miniatures collector, so probably the beautiful putter minis included mean a lot for me. Te box is great and the extra Soundtrack and DVD included are a great addition. The game itself lives up to its predecessors and absolutely revives the "one-more-turn-mom, please" syndrome I lived with in my teen ages, tough now it is more a "one-more-turn-honey, please" syndrome. IMHO, some previous editions were a bit more involving and I would have expected more of the influence and religious stuff from the past, but now influence is less determining than ever before and religion was totally removed (maybe a wise move in the world we live now).

eliminate steam

game itself is fantastic but the addition of steam is one large pain several times i could not get into the game until i gave certain info if you forget your password it is a monumental process to make a new one there were times when i was given the option of bypassing the steam setup and get directly into civ but this was not always the case as a result i went back tp playing civ iv i will notpurchase civ vi if steam is involved

A great civ game and a great collectors edition

The game itself is alot of fun, there's a huge modding community, and the game fully supports it. Each Civ has their own unique personality which make it fun to strategize, once you meet specific civs. The game does require Steam to play, which i guess for some people, is a flaw in that you have to have an internet connection.
The collectors edition has a fairly short making of movie, i was a bit disapointed they didn't show more; seems like they just did the whole thing a couple weeks before the disks were being printed. The figures are nice quality, lots of detail. Just the right size to incorporate into a board game if you wanted (play monopoly with a Giant Death Robot!). The art book is fantastic. gives you a run down of each civ, and shows all the variations of maps that they went through before they found a nice flow.

Worth every Penny

Civ V is worth every penny, even the special edition if your a collector of well designed, revolutionary video games, the just one more turn aspect of classic civ games is very strong in the newest installment and you can get lost in your own game for hours on end, Game Informer magazine reviewed this game and gave it a 9.75 out of 10. A fantastic buy I highly suggest this game, my computer was not on par with it's recommended requirements but after a few ram drives and a new graphics card it's running smoothly, and even after purchasing and installing new software on my computer I still am pleased with this game. Buy it!

Another Sid Meier's game!!!!

Yes, another Civilization, the game I play every day a little.
All Sid Meier games are fabulous, all time (I remember very well how I had love to play Railroad Tycoon, still in DOS ambience!
The Special Edition, although a bit pricey, is very good by offering.
Also the version V has good innovations (for instance, it's necessary to buy the land before use.
Very well, very good.

Freakin' Addictive

I swear i just opened the game to see how it played before i went to work, next thing work calls me asking me were i was... swear i was only playing for like 20mins but it had been 4 hours.


great but maybe not worth it

The game itself is fun. But I really like to see the price go down a bit for the special edition
$40 for 5 iron figures may be not worth it.

Civ 5 Game Review

Good game in the series, really good artwork. Tends to 'freeze up' when running on Direct X 10 or 11 though. (I'm sure they will fix this soon) Glad to have been able to download the world builder. Does tend to want you to see the entire beginning credits.

Additional info for Sid Meier's Civilization V Special Edition


The addition of ranged bombardment allows players to fire weapons from behind the front lines, challenging players to develop clever new strategies to guarantee victory on the battlefield

Collectable bonus items included in this Special Edition maximize the Civilization experience in-game and on your shelf

Successful diplomacy involving 18 playable civilizations depends on players carefully managing relationships with other leaders, trading items and land, plying them with gold, and deciding if they are friend or foe

Expanded visuals and immersive audio invite would-be kings to take up the reins of power and forge a mighty empire. Civilization V offers a limitless variety of vast, realistic and diverse landscapes for players

An intuitive interface eases both new players and Civ veterans into the game. Guided by a set of trusted advisors who will explain game functionality and provide counsel for significant decisions