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Age of Empires: Mythologies

Nintendo DS » Strategy » THQ

User Review: review this item | see game reviews
Date Released: Nov 23, 2008

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Description

Inspired by the hit PC title and built on the game engine behind the critically acclaimed Age of Empires: Age of Kings, Age of Empires: Mythologies will be the ultimate portable tactical strategy game with its refined gameplay, inspired design, fantastic multiplayer, and extensive replay value. Age of Empires: Mythologies for the Nintendo DS is a compelling new turn-based strategy game that challenges players to shape the destiny of three unique cultures in a fantasy world filled with mighty heroes, legendary monsters, and powerful gods. Players will lead their Egyptian, Greek, and Norse heroes to victory by raising massive armies, waging war, exploring new frontiers, and advancing through three distinct ages that offer fantastic new units, abilities, and god powers like lighting storms, earthquakes, and devastating plagues that players can call on to smite their enemies.

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User Review
 

Comedy of Errors

The Age of Empires: Mythology cartridge I got was full of programming errors: the AI couldn't handle the Norse. The game would crash... and if a player finished the battle it would not calculate the score correctly. Did they do a recall? The game was clearly defective.
 

Worth the $!

This isn't the type of game I normally play.....being a fan of games like Cake Mania and Diner Dash. Decided to pick this up after we read the Percy Jackson books (still on the mythology kick). I really like this game!

Being completely NEW to this type of game play....no cons, just pros for me. I REALLY appreciated that this game has tutorials for you to accomplish before being thrown into the missions. I specifically bought this game new because I thought I would need to look at the instruction book to figure out how to play. The instruction booklet was completely useless. The tutorials are all you need.


You start off with a few people in your military (heroes, archers, cavalry, etc.) You also have a builder who is used to build up your base, your farms, your mines. Every turn, you try to advance your borders a little further by challenging the armies of your enemy. Each member of your military has specific strengths and weaknesses (which are shown on the screen when you select them). When you obtain enough favor and materials, you can advance an "age". At that point, more god powers will become available and you can upgrade your military.

I have been playing this game (as I have time) over the last 5 months and I haven't even scratched the surface with all that it offers. I finished the Egyptian section and I am almost finished with the Greeks. I like that there is a lot of strategy involved in this game.....you don't just finish a level and win. You could sit there and play one level for over an hour and STILL lose if you don't plan your strategy well.


 

It was ok

Product came prompt in the mail, but I was expecting it to be more like the computer game, which is more like a sims, where you can create your whole city, and this was more about battle, but overall, a good game
 

My son loved this game!

My son loves Mythology. He plays this game more than any of his other DSI games.
 

Awesome action!

Age of Empires: Mythology is fantastic. My 13-year-old son loves the game. He also enjoys learning about the different gods and their myths. He particularly enjoys battling as Poseidon, because he has read the Percy Jackson and the Olympians book series by Rick Riordan, and he can pretend to be Percy, who is a son of Poseidon. My son has wanted this game for a long time, and I couldn't find it in stores. Luckily, Amazon had this game, and it has been worth the search. I highly recommend all the Age of Empire games because of the history lessons they give. My son talks about the history as much as he talks about the moves he can do in the games. His high expectations of Mythologies was fulfilled.
 

Awesome action!

Age of Empires: Mythology is fantastic. My 13-year-old son loves the game. He also enjoys learning about the different gods and their myths. He particularly enjoys battling as Poseidon, because he has read the Percy Jackson and the Olympians book series by Rick Riordan, and he can pretend to be Percy, who is a son of Poseidon. My son has wanted this game for a long time, and I couldn't find it in stores. Luckily, Amazon had this game, and it has been worth the search. I highly recommend all the Age of Empire games because of the history lessons they give. My son talks about the history as much as he talks about the moves he can do in the games. His high expectations of Mythologies was fulfilled.
 

Very dull game

I'm a fan of the Age of Empire games for the computer, but this was really bad done!
 

Very dull game

I'm a fan of the Age of Empire games for the computer, but this was really bad done!
 

Great gameplay, but like "Kings" design is flawed

The AoE concept is excellent and the game is conceptually well designed, but the more I play the game the more I recognize design flaws. The scenarios and campaigns, for the most part, are rather easy--easier than "Kings" if I remember correctly. Once you play through those at the normal and hard levels, they aren't much fun to play again. So I turned my attention to the Skirmish games where I found the most challenges and enjoyment. Unfortunately, it only offers three player options (Romans, Egyptians and Norse), the heroes have only one innate power each and most or bland if not useless, and there are a very limited number of maps and the maps play by far the largest role in gameplay. If this game had a "random map" feature like Civ, I could play it endlessly (like I do Civ). But it doesn't.

Regarding the design flaws, I've found that in the Skirmish maps, Norse computer opponents are unable to properly advance so they are cannon fodder, which leaves you only Greeks and Egyptians as meaningful foes and thus not much variety, especially when you are playing Greek or Egyptian. (Combined with the limited maps, the skirmish games go from being the best feature to the worst.) Also, the scoring system and accompanying graphics seem to confuse itself frequently so often you invest time in a long, hard-fought battle only to find yourself with a score of -36428. If they'd include perhaps one more player option, an option for random maps, and cleaned up those two design issues I would have given this game a SIX. As it is, I give it a four for gameplay and a three overall because I got bored with it far sooner than I should have.
 

Great gameplay, but like "Kings" design is flawed

The AoE concept is excellent and the game is conceptually well designed, but the more I play the game the more I recognize design flaws. The scenarios and campaigns, for the most part, are rather easy--easier than "Kings" if I remember correctly. Once you play through those at the normal and hard levels, they aren't much fun to play again. So I turned my attention to the Skirmish games where I found the most challenges and enjoyment. Unfortunately, it only offers three player options (Romans, Egyptians and Norse), the heroes have only one innate power each and most or bland if not useless, and there are a very limited number of maps and the maps play by far the largest role in gameplay. If this game had a "random map" feature like Civ, I could play it endlessly (like I do Civ). But it doesn't.

Regarding the design flaws, I've found that in the Skirmish maps, Norse computer opponents are unable to properly advance so they are cannon fodder, which leaves you only Greeks and Egyptians as meaningful foes and thus not much variety, especially when you are playing Greek or Egyptian. (Combined with the limited maps, the skirmish games go from being the best feature to the worst.) Also, the scoring system and accompanying graphics seem to confuse itself frequently so often you invest time in a long, hard-fought battle only to find yourself with a score of -36428. If they'd include perhaps one more player option, an option for random maps, and cleaned up those two design issues I would have given this game a SIX. As it is, I give it a four for gameplay and a three overall because I got bored with it far sooner than I should have.

Additional info for Age of Empires: Mythologies

Features:

Three Unique Playable Civilizations: Command Greek, Egyptian, and Norse armies in an epic struggle for supremacy.

Three Unique Single-Player Campaigns: Players will besiege the ancient city of Troy, battle amongst the pyramids of Egypt, and explore the snow covered mountains of the North.

Divine Powers: By choosing specific gods to worship and satisfy, players can tailor their powers and explore a variety of strategies and play styles.

Expanded Multiplayer Experience: Supports four player battles via local connection or Nintendo Wi-Fi and offers more maps, customizable rules, and a new Skirmish Mode lets players build their own custom starting armies.