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Advance Wars

Game Boy Advance » Strategy » Nintendo

User Review: review this item | see game reviews
Date Released: Sep 9, 2001

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Description

You don't have to be MacArthur to recognize that Advance Wars is one of the best strategy war games for any console. The game pits four fictional city-states in a battle for territory. Your job as commanding officer is to defeat the enemies in turn-based combat over land, air, and sea. Advance Wars has a stiff learning curve, but its interactive tutorials can turn the greenest GI into a great leader of pixelated men. AW also offers many multiplayer options, including the ability to play against a friend by passing the GBA back and forth. To extend the possibilities, you can also create new battlefields and trade them with others. Despite cutesy visuals, this is a very deep game that is also accessible. For GBA generals looking to flex their tactical muscles or anyone looking for a simply great GBA game, look no further. --Mark Brooks

Pros:

  • Clear and informative graphics
  • Ideal interface for the tiny GBA screen
  • Lots of multiplayer and customization options.
Cons:
  • Misleadingly cute box art (this is not a game for tots!)

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User Review
 

Addictive, replay value at its highest

Advance Wars has all the makings of a classic, from its fun and addicting gameplay to its appropriate graphics and sound, this game set the standard which all other portable turn based strategy games will have to live up to.

While the story in this game might be subpar, the characters( COs) and their powers are creative and are evenly matched out. Max's powerful tanks are evened out by the fact that he has very weak rockets, while Sam's ability to make her infantry capture bases really fast is offset by the fact that all her other ground units are weak and for a long-range specialist like Grit, his powerful rockets, who get extended range, are matched by his weak tanks. Each of the different units match up well and none of the units seem particularly overpowering or unfair, though when you fist see an MD tank roles through your undefended rockets or artillery you might think so. The different maps in the story mode have different objectives, from saving a certain unit to defending a base for a certain number of days, to destroying a specific unit or just plain capturing the enemy base. While this game mostly relies on a money system in order for you to create units is sometimes just gives you a set number of units to start out with and those are probably the funniest levels, all tactics, with no resources involved. Other than that the game gets great replay value from the 150 or so maps in the vs. and war rooms, while the map creator just adds to the fun that can be had, especially since you can play against a friend on those created maps.

Don't be thrown off by the colorful, childish graphics, they are actually quite useful and you can clearly tell the difference between a mech and a infantry. One other thing to not is that when to units battle it changes to another screen in which the units battle each other out, sort of like Fire Emblem. These animations can be turned off if you are short on time but they are fun and engaging to watch.

The sound might not be the focus of the game, the tunes for each CO is fun and upbeat and they never get tired or old. Also the sounds for each of the different units is distinct so that you can clearly tell the difference between them. Overall this is an outstanding game that and any GBA owner will want to pick up.
 

Pure fun!

Who'd have thought it- a fun, well-designed strategy game... For the GBA! Admittedly, it has a sugar-coating to attract kids and lull parents, but the actual mechanics of this game are very solid and enjoyable. The units (heavy and light infantry, armor, artillery, aircraft, etc) are simple and straightforward, and seem to be effectively identical no matter whose side they're on. The "side" advantages are conferred by the respective commanders, who have slightly cheesy bonuses or "powers" which add a little variety. All of the important basics are handled; supply, terrain, reinforcement, transport... Everything you'd expect from a simple-yet-fun strategy game is here, and it's pocket-sized to boot.
 

one of if not the greatest handheld games yet

a true clasic. its one of those games where you have to be good at staregy. its hard enough to scream and cry if you lose and do a dance if you win (even if your in airplane packed with peaple.) its storyline is one of the best ever. good enogh to make a movie about. you can go back and playit for years and when word goes out of a sequel get it reseverd a year before it done.overall it a great game.
 

The one that started it all

My first Advance Wars game was the second game (Black Hole Rising). It was my first strategy game. So I got into Fire Emblem and Rebel Star Tactical Command, and the DS Advance Wars: Dual Strike. After playing all of these games, I started looking for the first Advance Wars game. I lucked out one day and found a used copy in a Gamestop store.
I didn't know what was going on at first. I was fighting Olaf and Grit, and other characters that you play and fight with on your team in the other AW instalments. I finished it and found the answer I was looking for.
The replay value is very high. You collect coins at the end of a battle and can use them to buy maps, map cases (don't know what those are for yet), and CO's like grit and Drake once you've cleared the game's campaign mode.
If you want to play a friend you can share the system and pass it when your turn is done. Nice for those who don't have another system, game, and link.
I think this was the easiest out of the three AW games. This isn't a huge problem though. You can always try to get higher rankings on levels in the campaign and war room.
All in all this is a great game that will work your mind and your thumbs for many hours.
 

A must-have GBA title

This game is essential GBA. Some of the character art for Nell and the others is not the same in the sequel versions (AW:2, AW:DS), so be sure to play the first installment.

Additional info for Advance Wars

Features:

114 battle maps, Battery save

Map creation modes

Single system and multisystem multiplayer

Link cable support for four players (single and multicart)

Only for Game Boy Advance