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Advance Wars: Dual Strike

Nintendo DS » Strategy » Nintendo

User Review: review this item | see game reviews
Date Released: Aug 22, 2005

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Description

Advance Wars: Dual Strike DS

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User Review
 

Hours and Hours and Hours of gameplay

I was a little hesitant about getting this game when I saw the cartoony animation on the cover, but it's definitely not an easy kiddie game. I have to say I definitely got my money's worth--I played the hell out of this game.

There's a section that keeps track of how many hours you've played, and I'm too embarrassed to admit how much time I've logged.

This was the first Advance Wars title I ever played, and I was not familiar with the gameplay at all. It took a little getting use to, but once I had it figured out I found myself on a mission to collect all 300 of the medals you can earn. It took a long time, but over the course of several months I finally got them all. I even set out to beat every War Zone map at least once with all four options types. Bottom line, there's a ton of game here.

There are so many gameplay options and styles that it never got boring for me. Tired of campaign mode? Play the arcade-style Battle Mode. Already beat all the War Zone maps? Create your own. Feel like the CPU isn't a challenge anymore? Go online.

If you like strategy games, this is one of the best games I ever played. Get it.
 

The Best So Far

The music is awesome. The unlockables are cool. The missions are rad. There's just something about hitting the presentation of a game 'juuussst right' that really gives it legs. It's good as fairly simple turn-based strategy games go but it's that X-factor that makes it great. I thought the next one was a touch weak to be honest.
 

Value Gamers Paradise!

I've been a big fan of the AW series since the beginning on the GBA and I couldnt not have been happier with Dual Strike. The replay value of this game is incredible and I can't put it down. Tons of new CO's and tag team battles, the ability to level up CO's and great multiplayer. Some of the 2nd screen implementation is a little rough but it's still enjoyable and there could have been more useful new vehicles (The stealth fighter and Aircraft carrier and pretty lame in my opinion). Still, with so many modes to play in you just can't go wrong! I purchased a DS just for this series and I am certainly glad I did!
 

Best game EVER!

Okay, maybe not. But pretty freaking close. It's definitely the best DS game out there.

Dual Strike improves every aspect of the previous versions ten fold. It's the perfect sequel game: Take Advance Wars 2 and add a bunch more COs, units, maps, better graphics, etc., and you have this game.

Pros:
+ Many more COs than the previous version
+ More units
+ New Tag power
+ Ability to use 2 COs at the same time
+ Keeping of old COs and units
+ Better graphics
+ Nice campaign/plot
+ Endless replay value (if you have friends, that is)

Cons:
- Well, the only thing that ISN'T good about this game is if you're an idiot and can't figure out how to use strategies. I'll admit, if you're new to Advance Wars, it WILL take a little while to figure everything out, but that's to be expected. As long as your smarter than a rock, figuring out a good strategy isn't hard.

I'd recommend this game to anyone. That is, unless you suck at strategy; in which case, you might want to think twice about it. Even if you suck at strategy, this game shouldn't take too long to get used to. Just don't get it if you HATE strategy.

Once I got into Dual Strike, I realized that it was the only DS game I'd ever need; until, of course, Advance Wars: Days of Ruin came out (which I have also reviewed). =)
 

tactical crack

I first discovered the advance wars series on the gba....and have been playing each game in the series ever since. All the old favorites have returned, including Andy and Sami, and also some new faces. added highlights include dual screen battles (sometimes you don't actually control the top screen's troops) and more CO's, double CO powers, and more maps and vehicles types.

Even with all these added improvements....the gameplay itself is very balanced. There are times though, where the enemy will use a double CO power to totally turn the tide against you, but you are also free to do the same.

After beating the campaign mode, you can play battle mode, make your own maps, unlock Hard Campaign, and trade maps with other players. the DS version also includes the ability to play multiplayer with one DS and one cartridge, just as the gba versions allowed.

This is one of my favorite games, and has sucked more free time from my bones than any other game in recent memory.

Additional info for Advance Wars: Dual Strike

Features:

Fight it out in all-new Survival and Combat modes

Command a fleet of fighters high in the skies while troops clash with the enemy on the ground far below

Use the top screen for quick-reference battle intel, or take control in battles that rage across both screens

New COs & Tag-Team battles - Choose from new Commanding Officers, and combine their powers for incredible attacks that can turn the tide of battles

For a battle with a twist, players lead soldiers into Combat Mode - a fast-paced, action-oriented battle against a storm of enemies